sideshowroberto/maya-vfx
v1.0.5MIT
Maya pipeline via MCP: scene control, geometry creation, materials (Arnold/USD), transforms, and FBX import/export.
maya-materials
Creates and assigns Maya materials via MCP - Arnold aiStandardSurface, Lambert, Blinn and USD Preview Surface. Use for shader creation, texture assignment, assigning materials to geometry or look dev in Maya.
maya-scene
Queries and edits a live Maya scene via the MCP commandPort - objects, transforms, hierarchy, attributes, selection, FBX import/export. Use for listing scene contents, creating geometry, parenting, setting transforms or exporting FBX from Maya.