arg-software-factory/godot
v4.0.0MIT
Drive the Godot engine over the published @coding-solo/godot-mcp server: launch its own headless Godot to open the editor, run projects in debug mode, inspect scene and project structure, edit scenes and nodes, and stream back runtime errors and debug output. It does not attach to an already-open editor — point it at your Godot 4 executable and iterate.
commands
- npx @coding-solo/godot-mcp0.1.1
env
- GODOT_PATH
plugin.json
- name
- godot
- version
- 4.0.0
- description
- Drive the Godot engine over the published @coding-solo/godot-mcp server: launch its own headless Godot to open the editor, run projects in debug mode, inspect scene and project structure, edit scenes and nodes, and stream back runtime errors and debug output. It does not attach to an already-open editor — point it at your Godot 4 executable and iterate.
- author
- Artyxhttps://artyx.ai
- license
- MIT
- keywords
- game-engineeditorgdscriptgodot
- extensions
- ai.artyx.desktop
mcp.json
- godotstdionpx -y @coding-solo/godot-mcp@0.1.1
{
"$schema": "https://agent-plugins.org/schemas/1.0.0/plugin.schema.json",
"name": "godot",
"version": "4.0.0",
"description": "Drive the Godot engine over the published @coding-solo/godot-mcp server: launch its own headless Godot to open the editor, run projects in debug mode, inspect scene and project structure, edit scenes and nodes, and stream back runtime errors and debug output. It does not attach to an already-open editor — point it at your Godot 4 executable and iterate.",
"author": { "name": "Artyx", "url": "https://artyx.ai" },
"homepage": "https://github.com/Coding-Solo/godot-mcp",
"repository": "https://github.com/arg-software-factory/artyx-marketplace",
"license": "MIT",
"keywords": ["game-engine", "editor", "gdscript", "godot"],
"extensions": {
"ai.artyx.desktop": {
"schemaVersion": 3,
"pluginClass": "conversational",
"interface": {
"displayName": "Godot",
"tagline": "Launch Godot, run projects, and read debug output over MCP.",
"category": "Developer Tools",
"docsUrl": "https://github.com/Coding-Solo/godot-mcp#readme",
"capabilities": ["Interactive", "Write"],
"brandColor": "#478CBF",
"prompts": [
"Run my Godot project, capture any script errors, and tell me what's failing."
],
"experimental": true
},
"compatibility": { "artyx": ">=0.7.91" },
"requires": ["npx"],
"userVars": {
"GODOT_PATH": {
"type": "string",
"label": "Godot executable",
"description": "Your Godot 4 binary, for example /Applications/Godot.app/Contents/MacOS/Godot on macOS or C:\\Program Files\\Godot\\Godot.exe on Windows. Leave it as \"godot\" to use the one on PATH; the server also searches the usual install folders.",
"required": false,
"default": "godot"
}
},
"check": { "tool": "get_godot_version" }
}
}
}
What else this package ships
These files come with the package and this site does not publish them. They are listed so you know what is there before you install it.
- logo.png
Client extensions
Data this package carries for particular clients. The directory lists the clients named and never reads what is addressed to them.
- ai.artyx.desktopships a directory of files