godot-rendering-materials-shaders
Author Godot 4.6+ textures, materials, and shaders, and choose a renderer deliberately. Use for Forward+, Mobile, Compatibility, StandardMaterial3D, CanvasItem materials, shader uniforms, color space, lighting, and rendering performance.
Pinned to revision 67b5cb09b87f, so it is the text this page describes rather than whatever the author pushed since.
Files
- skills/godot-rendering-materials-shaders/SKILL.md
- skills/godot-rendering-materials-shaders/references/renderer-selection.md
- skills/godot-rendering-materials-shaders/references/rendering-performance.md
- skills/godot-rendering-materials-shaders/references/shader-language.md
- skills/godot-rendering-materials-shaders/references/textures-materials.md
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