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v4.0.0MIT

Drive the Godot engine over the published @coding-solo/godot-mcp server: launch its own headless Godot to open the editor, run projects in debug mode, inspect scene and project structure, edit scenes and nodes, and stream back runtime errors and debug output. It does not attach to an already-open editor — point it at your Godot 4 executable and iterate.

godot-performance-qa-export

Profile, validate, and export Godot 4.6+ projects. Use for debugger monitors, CPU/GPU bottleneck analysis, rendering metrics, headless smoke tests, import validation, export presets/templates, and desktop/mobile/web release checks.

Read SKILL.md at the source

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