godot-3d-worlds
Build Godot 4.6+ 3D worlds. Use for Node3D transforms, cameras, lights, environments, glTF import, static and skinned assets, terrain-scale instancing, visibility ranges, LOD, and 3D physics integration.
Pinned to revision 67b5cb09b87f, so it is the text this page describes rather than whatever the author pushed since.
Files
- skills/godot-3d-worlds/SKILL.md
- skills/godot-3d-worlds/references/3d-physics-integration.md
- skills/godot-3d-worlds/references/3d-scene-camera-lighting.md
- skills/godot-3d-worlds/references/asset-import-gltf.md
- skills/godot-3d-worlds/references/terrain-instancing-lod.md
Every link opens the file at its source, pinned to the revision this page describes.