blender-simulation-vfx
Build stable Blender 5.1+ simulations and effects. Use for rigid and soft bodies, cloth, fluid or smoke Mantaflow domains, particle and hair systems, collisions, caches, baking, renderable volumes, and simulation troubleshooting.
Pinned to revision be534ec241d3, so it is the text this page describes rather than whatever the author pushed since.
Files
- skills/blender-simulation-vfx/SKILL.md
- skills/blender-simulation-vfx/references/fluids-hair-volumes.md
- skills/blender-simulation-vfx/references/physics-cloth-rigid.md
Every link opens the file at its source, pinned to the revision this page describes.