yashiminatuki/konglomerat-game-studio
v0.2.1MIT
Rodja workflows for local Unity gameplay, character and city assets, and evidence-based Windows releases.
plugin.json
- name
- konglomerat-game-studio
- version
- 0.2.1
- description
- Rodja workflows for local Unity gameplay, character and city assets, and evidence-based Windows releases.
- author
- Yashimi Natuki
- license
- MIT
- extensions
- com.openai
plugin.json
{
"$schema": "https://agent-plugins.org/schemas/1.0.0/plugin.schema.json",
"name": "konglomerat-game-studio",
"version": "0.2.1",
"description": "Rodja workflows for local Unity gameplay, character and city assets, and evidence-based Windows releases.",
"author": {
"name": "Yashimi Natuki"
},
"license": "MIT",
"extensions": {
"com.openai": {
"interface": {
"displayName": "Konglomerat / Rodja Game Studio",
"shortDescription": "Kod, svet, dokaz. Rodja stil.",
"longDescription": "A free local toolkit with three connected skills: Rodja Game Engineer, Rodja Worldcraft and Rodja Release Ops. Builds on the existing Unity game workflow, with read-only evidence tools and explicit acceptance gates. No cloud server, paid service or account access is included.",
"developerName": "Yashimi Natuki",
"category": "Developer tools",
"capabilities": [],
"defaultPrompt": [
"Rodjo, unapredi jednu povezanu gameplay celinu od koda do Windows provere.",
"Pregledaj geometriju lika ili gradski teren i sacuvaj postojece animacije i kolizije.",
"Proveri testove i Windows paket; prijavi dokaz, ogranicenja i sledecih pet poteza."
]
}
}
}
}
What else this package ships
These files come with the package and this site does not publish them. They are listed so you know what is there before you install it.
- 3YAML files
- LICENSE
Client extensions
Data this package carries for particular clients. The directory lists the clients named and never reads what is addressed to them.
- com.openai