godot-physics
Implement or troubleshoot Godot 2D/3D character movement, collisions, triggers, raycasts, rigid bodies, and physics interactions.
Pinned to revision e6aa5cfcaa5d, so it is the text this page describes rather than whatever the author pushed since.
Files
- skills/godot-physics/SKILL.md
- skills/godot-physics/agents/openai.yaml
- skills/godot-physics/assets/examples/minimal/example.gd
- skills/godot-physics/assets/examples/minimal/project.godot
- skills/godot-physics/references/native.md
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