godot-csharp
Build, modify, and diagnose Godot C# gameplay scripts, resources, signals, and .NET projects; use when managed code or its build/debug pipeline is part of the task.
Pinned to revision b36987d9e7d0, so it is the text this page describes rather than whatever the author pushed since.
Files
- skills/godot-csharp/SKILL.md
- skills/godot-csharp/agents/openai.yaml
- skills/godot-csharp/assets/examples/minimal/ExampleResource.cs
- skills/godot-csharp/assets/examples/minimal/Recipe.csproj
- skills/godot-csharp/assets/examples/minimal/example.gd
- skills/godot-csharp/assets/examples/minimal/project.godot
- skills/godot-csharp/references/native.md
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