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davidbirchall/squad-skills-production

v0.2.0

Production-process skills for software, games, and creative projects: planning, scope, prioritisation, estimation, milestones, release, and retrospective.

scope

Defining and defending project scope - in-scope and out-of-scope lists, deliverables, acceptance criteria, definition of done, assumptions, scope creep control, and change requests. Load when fixing what a project will and will not deliver, when requests keep expanding, or when asked to write a scope statement, set boundaries, or assess a change request.

Read SKILL.md at the source

Pinned to revision c74eff4a9f08, so it is the text this page describes rather than whatever the author pushed since.

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