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davidbirchall/squad-skills-production

v0.2.0

Production-process skills for software, games, and creative projects: planning, scope, prioritisation, estimation, milestones, release, and retrospective.

milestones

Turn scope into outcome-based checkpoints with vertical slices, dependencies, critical path, exit criteria, buffers, progress tracking, and replanning or cuts when dates move. Load when sequencing work, setting phase gates, building a roadmap, or tracking delivery.

Read SKILL.md at the source

Pinned to revision c74eff4a9f08, so it is the text this page describes rather than whatever the author pushed since.

Files

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