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davidbirchall/squad-skills-creative-technology

v0.1.0

Creative technology and asset pipeline skills for Unity: Blender workflows, 3D and 2D asset pipelines, asset optimisation, material and shader workflows, VFX implementation, animation integration, and audio integration. Covers technically preparing and integrating assets, not creating them.

squad-skills-creative-technology

Creative technology and asset pipeline skills for Unity: Blender workflows, 3D and 2D asset pipelines, asset optimisation, material and shader workflows, VFX implementation, animation integration, and audio integration. Covers technically preparing and integrating assets, not creating them.

Version 0.1.0, 8 skills.

Install

copilot plugin install ./plugins/creative-technology

Skills

SkillPurposeLoad when
2d-asset-pipelineSprites, atlases, pixels per unit, tilemaps, compression, colour spaceBringing 2D assets into Unity
3d-asset-pipelineFBX/glTF export, scale and axes, Unity import settings, prefabs, validationBringing 3D assets into Unity
animation-integrationRigs, import settings, Animator structure, root motion, eventsIntegrating animation
asset-optimisationBudgets, LODs, texture compression, atlasing, CI budget checksReducing asset cost
audio-integrationImport settings, loudness, mixer, voice limits, music, middlewareIntegrating audio
blender-workflowsScene units, modifiers, naming, bpy batch export, .blend versioningPreparing assets in Blender
material-shader-workflowsRender pipeline, Shader Graph vs HLSL, variants, texture packing, SRP BatcherBuilding materials and shaders
vfx-implementationParticle System vs VFX Graph, pooling, overdraw, gameplay hooksImplementing effects

Related plugins

Works well with: game-development, creative. Skills may mention skills from other plugins in a short "See also" note; each skill stands on its own if those plugins are not installed.