unreal-project-architecture
Design or refactor a maintainable Unreal Engine 5.6+ project. Use for Gameplay Framework choices, C++ versus Blueprint boundaries, modules, plugins, Data Assets, asset ownership, input, or scalable project structure.
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Files
- skills/unreal-project-architecture/SKILL.md
- skills/unreal-project-architecture/references/data-and-assets.md
- skills/unreal-project-architecture/references/gameplay-and-modules.md
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