unreal-assets-materials
Create, import, validate, and optimize Unreal Engine 5.6+ assets and materials. Use for FBX or glTF ingestion, texture settings, PBR material graphs, Material Instances, Nanite, virtual textures, asset references, or content quality checks.
Pinned to revision 67b5cb09b87f, so it is the text this page describes rather than whatever the author pushed since.
Files
- skills/unreal-assets-materials/SKILL.md
- skills/unreal-assets-materials/references/import-and-textures.md
- skills/unreal-assets-materials/references/materials-and-instances.md
Every link opens the file at its source, pinned to the revision this page describes.