unreal-animation-rigging
Build and debug Unreal Engine 5.6+ character animation. Use for skeleton import, retargeting, Animation Blueprints, state machines, montages, root motion, IK Rig, Control Rig, animation notifies, or runtime animation performance.
Pinned to revision 67b5cb09b87f, so it is the text this page describes rather than whatever the author pushed since.
Files
- skills/unreal-animation-rigging/SKILL.md
- skills/unreal-animation-rigging/references/runtime-animation.md
- skills/unreal-animation-rigging/references/skeletons-retargeting.md
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