unity-rendering-textures
Build technically correct Unity 6.0 LTS visuals: texture import and compression, PBR materials, Shader Graph, URP/HDRP lighting, post processing, and platform-aware rendering diagnostics.
Pinned to revision 67b5cb09b87f, so it is the text this page describes rather than whatever the author pushed since.
Files
- skills/unity-rendering-textures/SKILL.md
- skills/unity-rendering-textures/references/pipeline-lighting-and-shaders.md
- skills/unity-rendering-textures/references/texture-import-and-pbr.md
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