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v0.1.0MIT

Inspect, preview, retexture, restore, and semantically compile authorized GoldSrc Studio Model MDL v10 assets through a local external adapter. Exact restoration preserves the opaque native bundle; edited exports use explicit StudioMDL profiles and structural validation rather than pretending GLB is a universal inverse format.

GoldSrc Studio Models

This package connects Artyx Desktop to a separately installed, local GoldSrc MDL v10 adapter. It does not contain Valve assets, compilers, decompilers, or runtime code.

There are two deliberately separate fidelity paths:

  • exact archival restore, backed by the original content-addressed MDL bundle;
  • semantic compilation through QC/SMD/indexed BMP and a user-supplied StudioMDL.

An edited GLB is never advertised as an exact inverse of MDL v10. Native export is enabled only when a declared profile can preserve or intentionally rebuild the required engine contract.

See the upstream StudioMDL documentation for the compiler/toolchain. Users are responsible for supplying authorized assets and a compiler whose license permits their use.