sideshowroberto/houdini-vfx
Houdini VFX pipeline: procedural generation, USD/Solaris, VEX, Python automation, HDA creation.
Creates and manages Houdini Digital Assets (HDAs) - parameter interfaces, compilation, versioning and asset organization. Use when authoring reusable Houdini tools or asked about HDA creation, HDA parameters or compiling an HDA.
Create procedural geometry workflows using SOPs including scattering, copying, instancing, and parametric modeling. Use for procedural modeling workflows. Triggers: procedural generation, scatter, copy to points, procedural modeling, sops
Automates Houdini with Python (HOM) - node creation, parameter manipulation, scene management and batch processing. Use when scripting Houdini workflows, e.g. 'houdini python', 'hom script', 'automate houdini' or batch processing hip files.
Work with USD (Universal Scene Description) in Houdini Solaris including stage creation, layer composition, variants, and USD export workflows. Use for USD workflows and Solaris. Triggers: solaris, usd, stage, layer, variant, usd export
Write VEX code for Houdini including wrangles, custom operations, attribute manipulation, and performance optimization. Use when writing VEX scripts or custom operations. Triggers: vex, wrangle, vex code, attribute wrangle, point wrangle