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sideshowroberto/blender-vfx

v2.0.10MIT

Blender VFX pipeline via the official Blender MCP (blender.org): modeling, animation, materials, geometry nodes, physics, rendering, sculpting, grease pencil, and ControlNet pass rendering for AI generation.

blender-materials-shaders

Creates Blender shader node trees, PBR materials and procedural textures, with EEVEE_NEXT and Cycles compatibility notes. Use for material creation, shader setups, Principled BSDF inputs, or procedural texturing of parametric geometry.

Read SKILL.md at the source

Pinned to revision 9063d47135ce, so it is the text this page describes rather than whatever the author pushed since.

Pre-approved tools experimental

Experimental field. Support varies between clients, so this list is what the author declared, not what your client will enforce.

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