blender-materials-shaders
Creates Blender shader node trees, PBR materials and procedural textures, with EEVEE_NEXT and Cycles compatibility notes. Use for material creation, shader setups, Principled BSDF inputs, or procedural texturing of parametric geometry.
Pinned to revision 9063d47135ce, so it is the text this page describes rather than whatever the author pushed since.
Pre-approved tools experimental
Experimental field. Support varies between clients, so this list is what the author declared, not what your client will enforce.
- Read
- Write
Files
- skills/blender-materials-shaders/SKILL.md
- skills/blender-materials-shaders/reference/ADVANCED_SHADER_NODES.md
- skills/blender-materials-shaders/reference/PBR_WORKFLOWS.md
- skills/blender-materials-shaders/reference/PROCEDURAL_TEXTURES.md
Every link opens the file at its source, pinned to the revision this page describes.