Expo Agent Skill
Expert guidance for any AI coding tool that supports the Agent Skills open format — Expo and React Native state, composition, performance, navigation, animation, accessibility, charts, and Liquid Glass, for iOS apps built with Expo.
How to use
npx skills@latest add https://github.com/richardsondx/expo-agent-skill --skill expo-expert-skill
Then ask your agent, for example:
Use the expo expert skill and review this Expo code for state and performance problems.
See INSTALLATION.md for Claude Code, manual, and other installs.
What's inside
- State management — local vs shared vs server state, Context granularity, stable context values
- Composition — small components, one job each, props they read only
- Layout — flex, safe areas, two-column reflow, large displays
- Performance — memoisation, FlatList tuning, Hermes profiling
- Lists — stable keys, windowing, pagination
- Navigation — Expo Router, sheets, deep links
- Animation — springs, transitions, reduced motion
- Motion craft —
animate-expo(Reanimated, gestures, sheets, haptics), motion review, motion audit and improvement plans - Motion judgement — finding places that earn motion, removing motion that does not, naming motion precisely
- Breaking UI — worst-case data: long names, empty lists, huge counts
- Prototyping — several variants of one UI piece, with a switcher
- Accessibility — VoiceOver, Dynamic Type at AX5, roles and labels
- Charts — concepts only, with text equivalents
- Liquid Glass — only when asked, with an opaque fallback
- SDK versions — read
package.json, check versioned Expo docs, never trust training data - Profiling — Hermes profiler, React DevTools, Sentry, Maestro
- House rules —
npx expo installonly, lint and typecheck before done, Expo Router, generated native folders, Ionicons only - Animated 3D icons — 3dicon, vendored with its own skill file
What we cover
This repo covers Expo animation and motion craft: building motion
that runs on the UI thread, with springs that carry velocity and
gestures that track 1:1. It covers review and audit of motion, so
existing animations can be checked against a strict bar and fixed
in priority order. It covers finding places that would genuinely
benefit from motion, and removing motion that does not earn its
place. It covers naming motion precisely, so the right words
produce the right feel. It covers breaking UI with worst-case data,
and prototyping several variants of one piece before choosing.
It also covers the Expo motion principles distilled from Emil
Kowalski's work, in
skills/expo-expert-skill/references/emil-motion-principles.md.
Skill structure
skills/expo-expert-skill/
SKILL.md
references/
state-management.md, environment-patterns.md, view-structure.md,
modifier-patterns.md, performance-patterns.md, list-patterns.md,
layout-best-practices.md, large-display.md,
sheet-navigation-patterns.md, scroll-patterns.md, focus-patterns.md,
animation-basics.md, animation-transitions.md, animation-advanced.md,
accessibility-patterns.md, charts.md, charts-accessibility.md,
image-optimization.md, toolbar-patterns.md, web-content.md,
liquid-glass.md, text-patterns.md, localization.md,
expo-sdk-versions.md, soft-deprecation.md, previews.md,
expo-profiling.md, expo-house-rules.md, animated-icons-3dicon.md,
emil-motion-principles.md
skills/3dicon/
SKILL.md, EXPO-USAGE.md, iconloop/, docs/limitations.md,
examples/timer/, requirements.txt, .env.example
skills/animate-expo/
SKILL.md, RECIPES.md
skills/review-animations/
SKILL.md, STANDARDS.md
skills/improve-animations/
SKILL.md, AUDIT.md, PLAN-TEMPLATE.md
skills/find-animation-opportunities/, skills/remove-animations/,
skills/animation-vocabulary/, skills/break-ui/,
skills/prototype/
SKILL.md (plus CATALOG.md, PICKER.md where listed above)
Credits and attribution
- SwiftUI Agent Skill by Antoine van der Lee — the source skill this Expo port is adapted from, MIT.
- 3dicon by
Sam Yost — vendored in
skills/3dicon/, MIT. - Skills by
Emil Kowalski —
animate-expo,review-animations,improve-animations,find-animation-opportunities,remove-animations,animation-vocabulary,break-ui, andprototypevendored inskills/, MIT. The Expo motion principles inskills/expo-expert-skill/references/emil-motion-principles.mdare distilled from hisgestures,choreograph,apple-design,emil-design-eng, andanimateskills. - Richardson's Expo house rules come from his Stride project:
npx expo installonly, lint and typecheck before done, Expo Router, generated native folders, Ionicons only, and links that never fail silently.
License
MIT. See LICENSE for the Expo adaptation copyright and the attribution notices for Antoine van der Lee, Sam Yost, and Emil Kowalski.