BuildCrew
You Lead. AI Assists.
BuildCrew is an installable AI software engineering plugin containing a repeatable skill for understanding projects, planning changes, building safely, testing the result, and reporting evidence.
It is designed for daily development—not just demos. BuildCrew helps an AI agent inspect the repository before editing, reuse existing patterns, keep routine work lightweight, and make remaining uncertainty visible.
Why it is useful
Typical AI coding often follows:
prompt → generated code → confidence
BuildCrew encourages:
instruction → context → reuse → smallest change → checks → evidence
Install BuildCrew across AI coding hosts
BuildCrew is a portable skill, but installation commands are host-specific.
The reusable workflow lives in skills/buildcrew/SKILL.md; the plugin
manifests and host adapters determine how each AI coding tool loads it.
Choose one installation path for your AI coding host. Do not run every section. After installation, start a new session and use the verification prompt below.
Codex plugin
From the published plugin marketplace:
codex plugin marketplace add idhavaltank/buildcrew
codex plugin add buildcrew@buildcrew
Start Codex and open a new thread. This release is instruction-only and does not require lifecycle hooks.
Claude Code
From the BuildCrew repository root, use the Claude Code skill directory for a project or for your user account:
mkdir -p .claude/skills/buildcrew
cp -R skills/buildcrew/* .claude/skills/buildcrew/
For a global installation, use ~/.claude/skills/buildcrew/ instead of the
project-local .claude/skills/buildcrew/ path, then start a new session.
Cursor, Windsurf, Cline, Kiro, Zed, and Copilot Chat
These hosts can use the included repository instructions where supported. From the BuildCrew repository root:
Copy AGENTS.md into the project root, then open a new agent session.
For a host-native skill or rules directory, copy the contents of
skills/buildcrew/ into that host’s supported skill/rules location.
Gemini CLI, Antigravity, OpenCode, and other hosts
Use the host’s native extension or skill installer when available and provide
the skills/buildcrew/ directory. If the host does not support the Agent
Skills format or AGENTS.md, it needs a small host-specific adapter; the
workflow itself remains the same. This repository currently provides the
portable skill and AGENTS.md fallback; it does not claim a native one-command
installer for every host.
Codex manual installation
macOS/Linux
mkdir -p ~/.codex/skills/buildcrew
cp -R skills/buildcrew/* ~/.codex/skills/buildcrew/
Windows PowerShell
New-Item -ItemType Directory -Force "$HOME\.codex\skills\buildcrew"
Copy-Item "skills\buildcrew\*" "$HOME\.codex\skills\buildcrew" -Recurse -Force
For one Codex project only, copy the skill to:
your-project/.codex/skills/buildcrew/
Start a new agent session after installation.
Example prompts
Use BuildCrew to plan this feature before changing files.
Use BuildCrew build mode to implement the approved plan.
Use BuildCrew review mode to inspect this diff and report evidence and risk.
Documentation
Read the complete BuildCrew documentation ↗ for setup, concepts, workflows, examples, reference, FAQ, and contribution guidance.
Ownership and contributors
- Owner: Dhaval Tank ↗
- Mobile Engineering Collaborator: Jay Zala ↗
BuildCrew is open to community suggestions. Anyone can fork the repository and
open a pull request; changes are reviewed by Dhaval Tank before they are
merged into the official main branch.
Project status
This is the public release starter package. Before publishing a production release, select and add the project license, connect the final repository URL, and validate the plugin on each target host.