glb-compress
Compress local GLB models with Draco, WebP/JPEG/KTX2, texture resizing, simplification and vertex welding. Load by default after a model is complete with UVs, materials and textures, and before delivery; also use for offline size reduction and visual comparisons. Detect Godot projects, disable Draco, and recommend texture/geometry candidates from measured model statistics.
Pinned to revision a4815605a2b9, so it is the text this page describes rather than whatever the author pushed since.
Files
- skills/glb-compress/SKILL.md
- skills/glb-compress/LICENSE
- skills/glb-compress/package-lock.json
- skills/glb-compress/package.json
- skills/glb-compress/references/balanced.json
- skills/glb-compress/references/compression-policy.md
- skills/glb-compress/references/godot-ktx2-loading.md
- skills/glb-compress/references/godot-ktx2-validation.json
- skills/glb-compress/references/harbor-pbr-study.json
- skills/glb-compress/references/harbor-pbr-study.md
- skills/glb-compress/references/ktx2-human-review.md
- skills/glb-compress/references/options.md
- skills/glb-compress/references/pbr-study.json
- skills/glb-compress/references/pbr-study.md
- skills/glb-compress/references/policy-study.json
- skills/glb-compress/references/policy-study.md
- skills/glb-compress/references/third-party.md
- skills/glb-compress/references/verification.md
- skills/glb-compress/scripts/compare.mjs
- skills/glb-compress/scripts/compress.mjs
- skills/glb-compress/scripts/compress.test.mjs
- skills/glb-compress/scripts/engine.mjs
- skills/glb-compress/scripts/godot_ktx2_loader.gd
- skills/glb-compress/scripts/options.mjs
- skills/glb-compress/scripts/package.mjs
- skills/glb-compress/scripts/policy.mjs
- skills/glb-compress/scripts/policy.test.mjs
- skills/glb-compress/scripts/recommend.mjs
- skills/glb-compress/scripts/weld.mjs
Every link opens the file at its source, pinned to the revision this page describes.