germanfndez/fiveai-skills
Curated FiveM development skills for coding agents.
Trigger: ESX, es_extended, xPlayer, PlayerData, ESX.GetPlayerFromId, ESX.RegisterServerCallback, ESX jobs, economy, inventory. Build ESX Legacy resources with server/client functions, xPlayer methods, callbacks and events.
Trigger: FiveM resource, fxmanifest, client/server script, RegisterNetEvent, TriggerServerEvent, TriggerClientEvent, exports, F8 logs, how FiveM works. Structure resources, manifests, events and exports for FiveM Lua.
Trigger: server artifacts, FXServer, txAdmin, server.cfg, gamebuild, sv_enforceGameBuild, update server, deploy, EOL, recommended build. Pick, pin and deploy a supported FXServer build.
Trigger: NUI, ui_page, SendNUIMessage, SetNUIFocus, RegisterNUICallback, HTML/CSS/JS for FiveM, FiveM menu UI. Build FiveM NUI pages, wire Lua-browser messaging, callbacks and focus.
Trigger: security, anti-cheat, exploit, secure events, validate client data, server authority, distance check, rate limit, review server code. Harden FiveM net events and server-side validation.
Trigger: Fivemanage, fmsdk, takeImage, takeServerImage, uploadImage, Log, Info/Warn/Error, player screenshots, logs dashboard. Install and use the Fivemanage SDK for images and centralized logs.
Trigger: Lua code, Lua functions, tables, variables, conditionals, error handling, naming conventions, review Lua, optimize Lua. Write effective, performant Lua for FiveM resources.
Trigger: ox_inventory, items, stash, AddItem, RemoveItem, metadata, item registration, inventory hooks, shops. Server and client exports for ox_inventory.
Trigger: ox_target, third-eye, targeting, interaction zone, qb-target migration. Add targetable entities, models, players and zones with exports.ox_target.
Trigger: ox_lib, lib.notify, lib.alertDialog, lib.inputDialog, lib.callback, lib.addCommand, lib.zones, menus, progress bars, keybinds, client-server callbacks. Use ox_lib UI, callbacks, commands and zones.
Trigger: oxmysql, MySQL.query, MySQL.insert, MySQL.update, MySQL.single, MySQL.scalar, MySQL.prepare, MySQL.transaction, rawExecute, SQL, database, mysql-async. Write server-side SQL with oxmysql.
Trigger: QBCore, qb-core, Player object, PlayerData, QBCore.Functions.GetPlayer, Player.Functions, QBCore callbacks, jobs, gangs, economy. Build qb-core resources with player methods, callbacks and events.