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gamebeastgg/gamebeast

v1.0.0Apache-2.0

Analyze players, run A/B experiments, and tune live games with Gamebeast skills and the Gamebeast MCP server.

manage-experiments

Create, terminate, and manage Gamebeast A/B experiments: how to design a definition (groups, weights, changesets, targeting, staged rollout), check it with preview_experiment, create it with create_experiment, end it with terminate_experiment, ramp it with update_experiment_rollout, and pin or exclude individual units with assign_experiment_unit. Load before making any experiment change.

Read SKILL.md at the source

Pinned to revision 32ca66da5505, so it is the text this page describes rather than whatever the author pushed since.

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