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gamebeastgg/gamebeast

v1.0.0Apache-2.0

Analyze players, run A/B experiments, and tune live games with Gamebeast skills and the Gamebeast MCP server.

Gamebeast Skills

Official Agent Skills and MCP server for Gamebeast, the analytics, experimentation, and LiveOps platform for games.

Connect your agent to your Gamebeast projects to query player behavior, build dashboards and cohorts, run and read out A/B experiments, tune remote configurations, and instrument your Roblox, Unity, Unreal, Godot, or web game.

Installing

Use the native plugin where supported to install both the Gamebeast skills and the Gamebeast MCP server. On first use, your client opens a browser: sign in with your Gamebeast account and choose which organizations, projects, and permissions the connection gets. Agents that only support the Agent Skills standard can install the skills separately.

Cursor

Install from the Cursor Marketplace, or add manually via Settings > Rules > Add Rule > Remote Rule (Github) with GamebeastGG/skills.

Claude Code

Install using the plugin marketplace:

/plugin marketplace add GamebeastGG/skills
/plugin install gamebeast@gamebeast

Codex

Install from the Gamebeast plugin marketplace:

codex plugin marketplace add GamebeastGG/skills
codex plugin add gamebeast@gamebeast

Start a new Codex session after installation.

VS Code / GitHub Copilot

Install directly from this repository:

  1. Enable chat.plugins.enabled in VS Code settings.
  2. Open the Command Palette and run Chat: Install Plugin From Source.
  3. Enter https://github.com/GamebeastGG/skills.

For marketplace installation or troubleshooting, see VS Code's agent plugin documentation.

ChatGPT and Claude Desktop

Add Gamebeast as a custom connector using the MCP server URL https://api.gamebeast.gg/mcp. The skills are served by the MCP server itself (as skill:// resources and through the load_skill tool), so a connector-only install still gets them.

npx skills

Install using the npx skills CLI:

npx skills add https://github.com/GamebeastGG/skills

Clone / Copy

Clone this repo and copy the skill folders into the appropriate directory for your agent:

AgentSkill DirectoryDocs
Claude Code~/.claude/skills/docs
Cursor~/.cursor/skills/docs
OpenCode~/.config/opencode/skills/docs
OpenAI Codex~/.codex/skills/docs

Then add the MCP server yourself (see MCP Server).

Skills

Skills are contextual and auto-loaded based on your conversation. When a request matches a skill's triggers, the agent loads and applies it.

Playbooks

Multi-step jobs. Each is an approach the agent adapts to what you asked, not a fixed script.

SkillUseful for
instrument-gameDesigning a tracking plan and remote configuration, wiring the SDK calls, and verifying each event against live data
build-team-dashboardsBuilding a project's first engagement, retention, economy, and monetization dashboards from the events it actually sends
weekly-reviewA two-minute weekly summary: what moved and why, running experiments, player sentiment, and what to do next
diagnose-changeInvestigating why a metric moved or an event stopped, down to the segment, config edit, or experiment behind it
fix-instrumentationAuditing event data for stopped events, drifting property types, high cardinality, and tracking-plan mismatches
ship-or-kill-experimentsDeciding running experiments (ship, end, extend, or ramp) with sample-ratio, power, and duration checks
launch-liveops-eventRunning a measurable LiveOps event as a holdout experiment with a staged rollout, KPI dashboard, and readout
tune-economyFinding and fixing in-game economy imbalances and shipping the fix as a reversible experiment
target-segmentFinding the players a change should reach, as a cohort, and targeting an experiment at it
player-voice-to-actionTurning community feedback into a testable change backed by behavioral data

References

SkillUseful for
insight-queriesInsight specs: metrics, aggregations, formulas, filters, breakdowns, and value formatting
funnel-queriesFunnel specs: steps, conversion windows, ordering, and breakdowns
retention-queriesRetention specs: start and return events, day-N / week-N windows, and displays
heatmap-queriesHeatmaps and heatmap queries: counting an event's positions on a map and reading hotspots
run-analytics-queryRunning saved queries with time or breakdown overrides and interpreting the results
cohortsReading and building cohort (player segment) definitions
manage-cohortsCreating, editing, and deleting saved cohorts
manage-dashboardsCreating, laying out, organizing, and deleting dashboards and saved queries
manage-eventsDescribing analytics events and their arguments, and hiding or showing them
understand-experimentsThe experiment model and how to measure and read results
manage-experimentsDesigning, previewing, creating, ending, and assigning A/B experiments
experiment-rolloutsStaged rollouts: ramp curves, rollout steps, and operating a ramp
understand-configurationsNavigating, reading, and searching remote configurations
understand-deeplinksDeeplink definitions and their interaction, conversion, and LTV analytics
understand-community-pulseCommunity Pulse: sentiment sources, topic trends, complaints, praise, and quotes

MCP Server

This plugin includes the Gamebeast remote MCP server:

ServerURLPurpose
gamebeasthttps://api.gamebeast.gg/mcpQuery analytics, manage dashboards, cohorts, configurations, and experiments, and read community sentiment across your Gamebeast projects

The server signs you in with OAuth; there's no token to copy. The connection is read-only apart from configurations, experiments, and analytics assets (dashboards, saved queries, cohorts, event descriptions), and only if you grant write permissions when connecting. Your own role is re-checked on every request, so the agent can never do more than you can. MCP calls don't use your Gamebeast AI credits.

For personal access tokens, per-project URLs, and the full permission model, see the MCP server docs.

License

Apache-2.0