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gamebeastgg/gamebeast

v1.0.0Apache-2.0

Analyze players, run A/B experiments, and tune live games with Gamebeast skills and the Gamebeast MCP server.

launch-liveops-event

Playbook for running a measurable LiveOps event in a game (a double-XP weekend, a limited-time shop, a seasonal currency): configuration changes shipped as a holdout experiment with a staged rollout, a KPI dashboard, and a readout afterwards. Load when the user wants to plan, launch, or read out an in-game event.

Read SKILL.md at the source

Pinned to revision 32ca66da5505, so it is the text this page describes rather than whatever the author pushed since.

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