instrument-game
Playbook for instrumenting a game or app with Gamebeast: design a tracking plan of events and the tuning values worth moving into a remote configuration, hand the code changes to a coding agent (or make them, if you can edit the code), and verify each event against live data and each value against the config. Load when the user wants to set up or extend their analytics events, make their game tunable or experiment-ready, or asks what they should track.
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