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davidbirchall/squad-skills-workflows

v0.2.0

End-to-end recipe skills that sequence the other plugins for common jobs: ship a web feature, add a chat capability, build a game feature, and cut a game build.

cut-game-build

Recipe for producing a Unity release candidate and shipping it - scope freeze, content and asset audit, build configuration and automation, test pass, profiling on target hardware, save compatibility check, release checklist, versioning and changelog, provider-neutral store or distribution upload, post-release monitoring with a hotfix path, and retrospective. Names the skills to apply at each step, the exit check, and what to hand forward. Load when preparing a Unity build for testers, a demo, or a public release.

Read SKILL.md at the source

Pinned to revision c74eff4a9f08, so it is the text this page describes rather than whatever the author pushed since.

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