Skip to content

davidbirchall/squad-skills-shared

v0.4.0

Shared engineering capabilities that apply across frontend, backend, AI and game development: software architecture, technical design, TypeScript conventions, testing strategy, application security, performance engineering, code review, debugging, dependency management, and technical documentation.

performance-engineering

Technology-neutral performance discipline - measuring before optimising, budgets and SLOs, profiling to find the real bottleneck (CPU, memory, IO, network, rendering), algorithmic complexity versus constant factors, caching and batching principles, latency percentiles, load testing basics, regression guards in CI, trade-offs against maintainability, avoiding premature optimisation, and writing up findings. Load when something is slow, when setting performance targets, when planning load tests, or when reviewing a change that claims a performance benefit.

Read SKILL.md at the source

Pinned to revision c74eff4a9f08, so it is the text this page describes rather than whatever the author pushed since.

Files

Every link opens the file at its source, pinned to the revision this page describes.