bigtongue5566/kinesmith
Agent-native, skill-driven, code-first motion graphics studio.
Create professional editable motion graphics, animated explainers, typography, generative art or 3D films using Canvas, Rough.js, p5.js, Three.js, Manim or Blender. Use for Kinesmith visual creation and art direction.
Synchronize motion graphics to ordinary audio, Opusmith scores, lyrics or vocals; create music-first, visual-first and jointly revised audio-visual projects without modifying the other project's sources.
Render, composite, inspect and verify Kinesmith animation projects with deterministic frames and FFmpeg. Use for final video, contact sheets, multi-engine composition or rendering failures.
Revise selected Kinesmith scenes, typography, timing or effects while preserving unrelated sources, renders and linked music projects. Use for targeted animation changes and reproducible version history.
Install, inspect or repair Kinesmith local dependencies and native Codex or Claude Code plugin roles. Use for Kinesmith setup and environment diagnostics.