Skip to content

sideshowroberto/unreal-vfx

v2.2.1MIT

Unreal Engine 5.8 VFX pipeline via the native UE MCP (ModelContextProtocol plugin + VibeUE toolsets): Blueprint automation, PCG, actor operations, Sequencer, Python scripting.

unreal-project-preflight

Checks and batch-fixes the Unreal project prerequisites a plan needs (plugins, project settings, editor config) as Step 0 before building. Use once an Unreal plan is approved, before MegaPlants, PCG, MRQ or ImagePlate work, or when a class, node or plugin is missing.

Read SKILL.md at the source

Pinned to revision 9063d47135ce, so it is the text this page describes rather than whatever the author pushed since.

Pre-approved tools experimental

Experimental field. Support varies between clients, so this list is what the author declared, not what your client will enforce.

  • Read
  • Bash
  • Grep
  • mcp__ue58-mcp__execute_python_code

Files

Every link opens the file at its source, pinned to the revision this page describes.