nuke-blinkscript
Writes GPU-accelerated BlinkScript kernels for Nuke - composition grids, procedural patterns, custom pixel effects. Use when creating a BlinkScript or "blink kernel", or a custom GPU effect the standard Nuke nodes cannot do.
Pinned to revision 9063d47135ce, so it is the text this page describes rather than whatever the author pushed since.
Pre-approved tools experimental
Experimental field. Support varies between clients, so this list is what the author declared, not what your client will enforce.
- Read
- Write
- Bash
Files
- skills/nuke-blinkscript/SKILL.md
- skills/nuke-blinkscript/ADVANCED_TROUBLESHOOTING.md
- skills/nuke-blinkscript/README.md
- skills/nuke-blinkscript/VALIDATION_SUMMARY.md
- skills/nuke-blinkscript/examples/simple_overlay_template.blink
- skills/nuke-blinkscript/reference/01-kernel-basics.md
- skills/nuke-blinkscript/reference/02-kernel-variables.md
- skills/nuke-blinkscript/reference/03-image-access.md
- skills/nuke-blinkscript/reference/04-built-in-functions.md
- skills/nuke-blinkscript/reference/05-quick-reference.md
- skills/nuke-blinkscript/reference/README.md
Every link opens the file at its source, pinned to the revision this page describes.