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proyecto26/system-design-skills

v0.1.0MIT

A divide-and-conquer wiki of system-design skills. Reason about a design problem one part at a time -- requirements, capacity, APIs, storage, caching, load balancing, messaging, consistency, resilience, delivery, and scaling -- each with generic recipes, cloud-provider variants (AWS/Azure/GCP/Temporal), explicit trade-offs, and failure-mode analysis. Optimizes for reasoning over memorized architectures.

sequencer

This skill should be used when the user needs a "unique ID generator", "distributed IDs", a "Snowflake ID", asks "UUID vs auto-increment", wants a "time-sortable ID", a "monotonic sequence", a "ticket server", or "ID generation at scale". It gives a menu of ID schemes (UUID/ULID, Snowflake-style, DB ticket/range) with their causality, ordering, and clock-skew trade-offs. Use it whenever a design needs collision-free identifiers across many nodes, even if the user doesn't say "sequencer".

Read SKILL.md at the source

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