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proyecto26/system-design-skills

v0.1.0MIT

A divide-and-conquer wiki of system-design skills. Reason about a design problem one part at a time -- requirements, capacity, APIs, storage, caching, load balancing, messaging, consistency, resilience, delivery, and scaling -- each with generic recipes, cloud-provider variants (AWS/Azure/GCP/Temporal), explicit trade-offs, and failure-mode analysis. Optimizes for reasoning over memorized architectures.

data-storage

This skill should be used when the user asks "SQL or NoSQL", "which database", how to design a "data model" or "schema design", picks an "indexing" strategy, needs "sharding" or "partitioning", sets up "replication" (leader-follower / multi-leader), defines a "primary key"/"sort key", asks whether to "denormalize", or weighs "polyglot persistence". Use it whenever a design must decide where records live, how they are keyed and accessed, and how the store scales past one node — even if the user just says "store the data".

Read SKILL.md at the source

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