unreal-skill
Use this skill when creating, editing, or reviewing an Unreal Engine Agent Skill, a named bundle of instructions registered with the unreal-mcp server (distinct from the coding agent's own skills). Trigger when the user wants to add or change a skill that the in-editor agent will load. Concrete triggers: 'create a new Agent Skill', 'add a skill for X workflow', 'edit/update this skill', 'review my skill', 'make a Python skill class', 'create a skill UAsset', 'register a skill so Claude picks it up'; writing or editing a SKILL.md inside a UE plugin's Skills/ or Python/skills/ folder; defining a Python skill class registered with the skill registry; calling CreateSkill, ListSkills, or GetSkills MCP tools; designing a skill's name, description, or instruction body. SKIP for: authoring a toolset (use create-toolset), invoking an existing skill at runtime (use unreal-mcp), editing the coding agent's own skills, or generic uses of the word 'skill'.
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