rig-a-model
Auto-rig a static 3D GLB model into an animation-ready one. Use when you or the user have an existing GLB and want to rig it, add a skeleton, add bones, make it posable, or make it animatable, for example "rig this model", "add a skeleton to my GLB", "make this character animation-ready". Takes a GLB URL, adds a humanoid skeleton plus skin weights, and returns the rigged GLB URL and a pose-studio link.
- License
- MIT
Pinned to revision 8c262d765f92, so it is the text this page describes rather than whatever the author pushed since.
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