game-information-design
Create or revise puzzles, investigations, hidden-state reasoning, learning episodes, hints and external memory. Use when a game decision depends on available evidence, understanding, a teachable relation or assistance. Skip ordinary text edits, pure lore and tasks with no change to inference, learning or the work delegated to help.
- License
- MIT
Pinned to revision 38530a4971e8, so it is the text this page describes rather than whatever the author pushed since.
Files
- skills/game-information-design/SKILL.md
- skills/game-information-design/agents/openai.yaml
- skills/game-information-design/references/inference.md
- skills/game-information-design/references/learning-and-help.md
Every link opens the file at its source, pinned to the revision this page describes.