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mul14/code-craftsmanship

v1.8.0MIT

Code quality and software design skills including Clean Code (Robert C. Martin), Refactoring patterns (Martin Fowler), A Philosophy of Software Design (John Ousterhout), The Pragmatic Programmer (Hunt & Thomas), Domain-Driven Design (Eric Evans), Working Effectively with Legacy Code (Michael Feathers), and Google's Developer Documentation Style Guide (technical-documentation)

software-design-philosophy

Manage software complexity through deep modules, information hiding, and strategic programming. Use when the user mentions "module design", "API too complex", "shallow class", "complexity budget", "strategic vs tactical", "deep module", "information leakage", "pass-through method", "this code is over-engineered", or "simplify this design". Also trigger when reviewing an interface for simplicity, evaluating whether an abstraction is pulling its weight, deciding whether a comment is worth writing, or choosing between general-purpose and special-purpose approaches. Covers deep vs shallow modules, red flags for complexity, and comments as design documentation. For code quality, see clean-code. For architecture boundaries, see clean-architecture.

Version
1.4.0
License
MIT
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