appkit-design
Use when designing or building any macOS AppKit user interface — choosing the control or layout for a new window/app, picking the canonical control for a requirement, adopting the macOS 26/27 Liquid Glass look, sizing a window to its content, applying semantic colors and typography, or reviewing AppKit UI for design correctness. Targets modern AppKit (macOS 26/27).
Pinned to revision c21e8d9ca1e7, so it is the text this page describes rather than whatever the author pushed since.
Files
- skills/appkit-design/SKILL.md
- skills/appkit-design/references/accessibility.md
- skills/appkit-design/references/app-type-anchors.md
- skills/appkit-design/references/apple-platform-tools-contracts.md
- skills/appkit-design/references/control-selection.md
- skills/appkit-design/references/design-anti-patterns.md
- skills/appkit-design/references/layout-and-spacing.md
- skills/appkit-design/references/liquid-glass.md
- skills/appkit-design/references/semantic-color.md
- skills/appkit-design/references/typography.md
- skills/appkit-design/references/window-sizing.md
Every link opens the file at its source, pinned to the revision this page describes.