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m4bwav/roblox-agent

v0.1.4MIT

Evergreen skills for building Roblox games with AI coding agents: connecting to Studio's built-in MCP server the safe way, keeping code on disk with Script Sync or Rojo, checking Luau without Studio (build, lint, format, types, Lune tests), Open Cloud Luau Execution and place uploads, and agent rules for secure, current Roblox code. Each skill re-researches its subject on a schedule and carries the evals that prove it triggers and acts.

roblox-agent-workflow

How an AI coding agent writes Roblox code that survives review: look up APIs in Roblox's agent-ready docs (llms.txt, .md pages, the deprecated list) instead of recalling them; avoid the deprecated calls models still emit (wait, BodyVelocity, Humanoid:LoadAnimation); never trust the client (RemoteEvent validation, rate limits); keep DataStores safe (UpdateAsync, pcall, session locks); check Creator Store inserts for backdoors; follow the rules for player-facing AI; write an AGENTS.md for a Roblox repo. Use whenever the agent writes or reviews Luau for a Roblox game, or the user asks 'review my Roblox script', 'is this exploitable', 'make this RemoteEvent secure', 'save player data', 'what's deprecated', 'write an AGENTS.md for my Roblox game', 'add an AI NPC', or says 'refresh roblox-agent-workflow'. Project setup is roblox-agent-project; running checks is roblox-agent-checks.

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