layer-game-ui
Use when making game UI with Layer: buttons, panels, frames, dialogue boxes, tabs, tooltips, HUD elements, ability and inventory icons, currency symbols, or card and badge plates. Also when a button must stretch to any width without distorting its corners, when a UI kit must import into Unity, Godot or CSS, or when an icon set must read at 64px and match approved icons. Keywords: game UI, 9-slice, nine-slice, UI kit, button, panel, frame, HUD, icon set, NinePatch, border-image.
- License
- MIT
Pinned to revision f80eb5d4c5dc, so it is the text this page describes rather than whatever the author pushed since.
Files
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