layer-environments
Use when producing game environments with Layer: background and environment concept art, a side-scroller parallax background split into scrolling layers, a 360 skybox or panorama, or a generated world. Also when parallax layers do not line up or loop, when a background is too busy to read gameplay against, or when exporting layers to Godot or Unity. Keywords: environment, background, parallax, layers, side-scroller, platformer, skybox, 360, equirectangular, panorama, world.
- License
- MIT
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