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layerai/layer

v0.2.0MIT

AI game asset creation: generate 2D, 3D, video, and audio assets and run creative workflows from your agent, powered by Layer's model-agnostic platform.

layer-3d

Use when producing 3D assets with Layer: generating a mesh from text or an image, retopologising or remeshing, retexturing an existing mesh, rigging a character, or animating a rigged mesh. Also when choosing between quad and triangle output, setting a polygon budget, or asking for PBR textures for a game engine. Keywords: 3D, mesh, model, text to 3D, image to 3D, remesh, retopology, retexture, rig, skeleton, animate, PBR, quad mesh, poly count, glTF, FBX.

License
MIT
Read SKILL.md at the source

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