share-field-notes
Search and contribute to the shared knowledge base of how games were actually ported to PS Vita - field notes with exact versions (game source state, VitaSDK, vitaGL, SDL), the route and why (SDL2/SDL3 + vitaGL, GXM, vitaGL only), what worked, how it was verified (simulation, Vita3K, hardware), and gotchas. Use before starting a port ("has anyone ported X to Vita?", "how do others handle vitaGL shaders / memory?"), when stuck on a toolchain or vitaGL quirk, and at the end of a port to write up what was learned and, with the human's OK, open a pull request so the next agent benefits.
Pinned to revision a40784761866, so it is the text this page describes rather than whatever the author pushed since.
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