produce-clay-assets
Generate, refine, QA, and track one production texture, shader input, craft material, or cutout decal at a time for KFB claymation / DIY stop-motion / diorama game and animation workflows in Blender. Use when asked to start or continue the KFB clay asset queue.
Pinned to revision f33a19957404, so it is the text this page describes rather than whatever the author pushed since.
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