framefields-effects
Apply, configure, and modulate WebGPU post-processing shaders, cinematic color grading, tone mapping, procedural VFX, and on-device vision (object tracking, instance segmentation, pose, person mattes) in framefields. Use when adding blur, grain, LUTs, relighting, curves, greenscreen color keying, subject cutouts, or tracking-driven effects in framefields compositions.
Pinned to revision 32f14a8201e8, so it is the text this page describes rather than whatever the author pushed since.
Files
Every link opens the file at its source, pinned to the revision this page describes.