Skip to content

buiphucminhtam/forgewright

v8.7.0

Provider-neutral software production system with proportional engineering workflows, specialist skills, evidence gates, bounded parallel execution, and local-first automation.

unity-mcp

[production-grade internal] Unity Editor automation via Unity-MCP tools. 100+ MCP tools for scene creation, prefab manipulation, component management, shader/material operations, and Editor automation. Works alongside C# code for hybrid workflow. Routed via production-grade orchestrator (Game Build mode).

Read SKILL.md at the source

Pinned to revision cc096c4a276c, so it is the text this page describes rather than whatever the author pushed since.

Files

Every link opens the file at its source, pinned to the revision this page describes.