concept-artist
Develop distinct, production-aware visual concepts for characters, creatures, environments, props, keyframes, worlds, products, UI themes, and game identities. Use for concept art, visual development, art-style exploration, moodboards, thumbnails, silhouette studies, shape-language exploration, visual direction options, design callouts, and concept packets before Art Director locks the final Style DNA.
Pinned to revision cc096c4a276c, so it is the text this page describes rather than whatever the author pushed since.
Files
- skills/concept-artist/SKILL.md
- skills/concept-artist/LITE.md
- skills/concept-artist/agents/openai.yaml
- skills/concept-artist/references/concept-development.md
Every link opens the file at its source, pinned to the revision this page describes.