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buiphucminhtam/forgewright

v8.7.0

Provider-neutral software production system with proportional engineering workflows, specialist skills, evidence gates, bounded parallel execution, and local-first automation.

art-director

Direct and govern a production visual system across game art, product visuals, UI themes, characters, environments, props, illustration, motion, and generated asset families. Use for art direction, Style DNA, style frames, color scripts, shape language, visual hierarchy, material and lighting rules, family bibles, visual consistency, generation contracts, art reviews, and production-readability gates after a concept direction has been selected.

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