algebra
Use when the user asks about linear algebra or geometry, e.g. vectors, inner/dot product, angle between vectors, coordinate systems, right-handed vs left-handed, translation, rotation, homogeneous transformation matrix, camera coordinates, orthographic or perspective projection, viewport transform, intrinsics, z-depth vs Euclidean depth, LiDAR projection.
Pinned to revision 039788a5cf54, so it is the text this page describes rather than whatever the author pushed since.
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